package com.cndw.kungfu.model.player.domain;

public class FriendAward {
	//升级人
	private long s;
	//接受的好友
	private long t;
	//升级人的等级
	private int l;
	//状态，0 未处理，1已祝贺，2.回赠
	private int o;
	
	public FriendAward(long s,long t,int l){
		this.s = s;
		this.t = t;
		this.l = l;
		
	}

	public long getS() {
		return s;
	}

	public void setS(long s) {
		this.s = s;
	}

	public long getT() {
		return t;
	}

	public void setT(long t) {
		this.t = t;
	}

	public int getL() {
		return l;
	}

	public void setL(int l) {
		this.l = l;
	}

	public int getO() {
		return o;
	}

	public void setO(int o) {
		this.o = o;
	}
	

}
